Real Unreal Bench · Task 5

Three levels, every menu and a hub village

Qwen3.8 MaxRun 1Fail

Outcome
Fail
Duration
2h 38m
Steps
228
Tokens
54.7M
Cost
$16.32

Task

An action RPG has one street and no structure. The agent builds three timed levels that each open on their own with a clear win or loss (relighting lanterns in a village, a trapped dungeon with a key and a heavy enemy, a boss with several phases); the title, pause, settings, character, shop, forge and dialogue screens, with quests that track; and a hub village full of people where the game starts, with a day that turns to dusk.

Run details

Event types

  • Thoughts228
  • Messages1
  • Tool calls243
  • Commands186
  • Reads27
  • Writes30

Trace

472 events