Real Unreal Bench · Task 5
Three levels, every menu and a hub village
Task pass rate50% ±29%
An action RPG has one street and no structure. The agent builds three timed levels that each open on their own with a clear win or loss (relighting lanterns in a village, a trapped dungeon with a key and a heavy enemy, a boss with several phases); the title, pause, settings, character, shop, forge and dialogue screens, with quests that track; and a hub village full of people where the game starts, with a day that turns to dusk.
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