Real Unreal Bench · Task 3

A HUD, levelling, new enemy looks and a first village

Grok 4.7Run 1Fail

Outcome
Fail
Duration
1h 24m
Steps
231
Tokens
20.1M
Cost
$8.60

Task

An action RPG's test yard has enemies, but nothing on screen and nothing to earn. The agent builds a HUD from engine UI widgets (health, stamina, a cooldown, potions, gold, level, a compass and a number for each hit), experience and levels that open a skill tree, gear with stats, loot and saving, a look of its own for each kind of enemy, and a first hand-built village map at dusk.

Run details

Event types

  • Thoughts0
  • Messages153
  • Tool calls323
  • Commands199
  • Reads89
  • Writes34
  • Done1

Trace

476 events