Real Unreal Bench · Task 3

A HUD, levelling, new enemy looks and a first village

GPT-6 AstraRun 1Pass

Outcome
Pass
Duration
41m 03s
Steps
87
Tokens
8.1M
Cost
$13.76

Task

An action RPG's test yard has enemies, but nothing on screen and nothing to earn. The agent builds a HUD from engine UI widgets (health, stamina, a cooldown, potions, gold, level, a compass and a number for each hit), experience and levels that open a skill tree, gear with stats, loot and saving, a look of its own for each kind of enemy, and a first hand-built village map at dusk.

Run details

Event types

  • Thoughts50
  • Messages3
  • Tool calls96
  • Commands69
  • Reads10
  • Writes16
  • Done1

Trace

149 events