Real Unreal Bench · Task 3

A HUD, levelling, new enemy looks and a first village

Claude Opus 5.5Run 1Fail

Outcome
Fail
Duration
1h 39m
Steps
144
Tokens
41.4M
Cost
$29.97

Task

An action RPG's test yard has enemies, but nothing on screen and nothing to earn. The agent builds a HUD from engine UI widgets (health, stamina, a cooldown, potions, gold, level, a compass and a number for each hit), experience and levels that open a skill tree, gear with stats, loot and saving, a look of its own for each kind of enemy, and a first hand-built village map at dusk.

Run details

Event types

  • Thoughts102
  • Messages38
  • Tool calls178
  • Commands152
  • Reads5
  • Writes20
  • Done1

Trace

318 events