Real Unreal Bench · Task 10
Playtest fixes for a helicopter demolition game
Task pass rate100% ±16%
Playtest notes on an arcade game where a small remote-controlled helicopter carries charges to bring down buildings. The agent stops a carried charge from sinking through the ground or ever being lost, turns the tutorial's hints into a clear step-by-step panel, and adds helicopters at work in the distance, fog beyond the play area, a distant thunderstorm and a camera that keeps the horizon in view.
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